Stormhaven

Government: Feudal Monarchy

Alignment: Lawful Neutral

Population:

Size: 2 hexs
Control DC (22)
Unrest (2) counts as a penalty to all checks.
Treasury: 11 bp.

Ongoing Events: none

Consumption
size + cities + edicts - farms +/- other = total
2 1 1 -2 0 = 2
Kingdom stats
total = buildings + edicts + events + leadership + resources + alignment + skill + government - edicts - unrest - vacancies +/- other
ECONOMY 19 4 0 0 14 0 2 0 0 -2 0 +1
LOYALTY 21 4 1 1 17 0 0 0 -1 -2 0 +1
STABILITY 18 3 0 0 13 1 2 0 0 -2 0 +1
CORRUPTION 0
CRIME 0
LAW 1 1
LORE 1 1
PRODUCTIVITY 0
SOCIETY 0
base + lore/10 + society/10 + size bonus + buildings + events +/- other = total 1/10 bonus to…
FAME 1 0 0 2 1 0 0 = 4 Diplomacy
INFAMY 0 0 0 2 0 0 0 = 2 Intimidation
Leadership
role character bonus attributes vacancy penalties
Ruler Xell Roma 5 Loyalty +4 Unrest/month; no new hex claims, farms, roads, or settlement districts
Councilor Alejandro 4 Loyalty +1 Unrest/month; no Holiday edicts
General Dorn 5 Stability -4 Loyalty
Grand Diplomat Kazooie 5 Stability -2 Stability; no Diplomacy/Exploration edicts
High Priestess Grautha 3 Stability -2 Stability & Loyalty; +2 Unrest/month
Magister Ezar 5 Economy -4 Economy
Marshal Akiros 1 Economy -4 Economy
Royal Enforcer Aegon 4 Loyalty; -1 Unrest/month none
Spymaster Lily 5 Choice of Economy, Loyalty or Stability; may change choice each month (currently Economy) -4 Economy; +1 Unrest/month
Treasurer Dr. Steeb 3 Economy -4 Economy; no tax collection
Warden Guunth 4 Loyalty -2 Loyalty & Stability
Edicts

Promotion Level: Token
+ Stability (1) + BP Consumption (1)

Taxation Level: none
+ Economy (0) + Loyalty (1)

Festivals per year: one (Archerfest)
+ Loyalty (1) + BP Consumption (1)

Trade Routes
destination length (trl) route modifier length modifier type Control DC + Corruption + Route Mod. + Length Mod - Productivity = DC
none - - - - 21 ? - - ? ?

Stormhaven

This Wild and Untamed Land GrendelTodd GrendelTodd